Jason Jin Namgung
3D Artist
236 Hibiscus Way ● Oakley, CA 94561 ● (925) 487 1357 ● jinn15@live.com ● jinn3dart.blogspot.com
Released Titles
Guild Wars 2 Heart of Thorns Oct 23, 2015
Experience
- Professional
Arena Net LLC - Bellevue, Wa July 2015 - Present
Position: 3D Character Artist Intern
- create armor sets from sculpt to final game asset, textured
- create hairstyles from sculpt to final game asset, textured
- rig and weight model
- QA co-worker models
- begin integration of substance into workflow
- Student
Project SRU (League of Legends Fan
Map) – San Francisco Sept
2014 – June 2015
Position: 3D Artist
- Character and Creature from Sculpt to Final Game Asset
- Environment asset creation from Sculpt to Final Game Asset
- Texture Hand Painting
- Lore and backstory creation for map
Position: 3D Artist
- Character and Creature from Sculpt to Final Game Asset
- Environment asset creation from Sculpt to Final Game Asset
- Texture Hand Painting
- Lore and backstory creation for map
Dub Destroyer - San Francisco Jan 201 4 - March 201 4
Position: 3D Artist
- Character and NPC from Concept to Final Game Asset
- Weapon concept and creation
- Environment asset creation from Concept to Final Game Asset
- Texture Painting
Max Interactive - San Francisco Sept 201 3 - Feb 201 4
Position: 3D Artist
- NPC creation from Digital Sculpting/Modeling to Final Game Asset
- Clothing set creation for different Characters
- Concepting Clothing sets for different Characters
- Environment asset creation from Digital Sculpting/Modeling to Final Game Asset
- Texture Painting
- Adjusting game mesh for animation and optimization for performance
Skill Set
● Autodesk Maya ● Pixologic Zbrush ● Adobe Photoshop CS6
● Marmoset Toolbag 1 and 2 ● Pilgway 3dCoat ● Adobe Flash CS6
● Substance Painter/Designer
Education
Academy of Arts University, San Francisco, CA
Bachelor of Fine Arts Degree Game Design
Anticipated Graduation Date 201 6